ABのヘルプに全文検索をつける

ABのヘルプはchm形式ですが、chm形式の醍醐味である全文検索がありません…
どうして無いの?という話ですが、Compile full-text search infomationにチェックを入れて
ABのヘルプをリコンパイルしてみると必ずヘルプコンパイラが落ちます。

これはヘルプコンパイラのバグでもあるんですが、ABのヘルプにも問題があって、
落ちる場所であるPages\Command\Window.htmとPages\API\Window\Window\CreateWindowEx.htmのソースを見ると次のように書かれている箇所があります。
コントロールのテキスト中のアンパサント「&」文字を、
htmlでは&を&としなければいけませんのでこれを修正します。
はい。これでCompile full-text search infomationにチェックを入れてもコンパイルは通るようになるはずです。


ヘルプにないAPI

Includeフォルダでは宣言されているのにABのヘルプには記述のない関数が幾つかあります。

下のリストは、IncludeフォルダのsbpファイルからDecrare Sub/Functionされた関数名を抜き出し、
それとヘルプファイルのindex.hhkとをstrstr関数で突き合わせたものです。
okならキーワードがある、ngならキーワードに無いということです。
よってngとされている関数でも実際にヘルプに存在するものがあります。LoadBitmapとか。


--------------------------
file : api_commctrl.sbp
ng : InitCommonControlsEx
ng : InitCommonControls
ng : ImageList_AddIcon
ng : ImageList_Create
ng : ImageList_Destroy
ng : ImageList_GetIcon
ng : ImageList_GetImageCount
ng : ImageList_LoadImage
ng : CreateStatusWindow
ng : CreateToolbarEx
ng : CreateUpDownControl
--------------------------
file : api_commdlg.sbp
ok : CommDlgExtendedError
ok : ChooseColor
ok : ChooseFont
ng : FindText
ok : GetOpenFileName
ok : GetSaveFileName
ok : GetFileTitle
ok : PageSetupDlg
ok : PrintDlg
--------------------------
file : api_console.sbp
ng : AllocConsole
ng : FreeConsole
ng : SetConsoleCursorPosition
--------------------------
file : api_gdi.sbp
ok : AbortPath
ok : Arc
ok : BeginPath
ok : BitBlt
ok : CancelDC
ok : Chord
ok : CloseFigure
ok : CombineRgn
ok : CreateBitmap
ok : CreateBitmapIndirect
ok : CreateBrushIndirect
ok : CreateCompatibleBitmap
ok : CreateCompatibleDC
ok : CreateDC
ok : CreateDIBitmap
ok : CreateDIBPatternBrushPt
ok : CreateEllipticRgn
ok : CreateEllipticRgnIndirect
ok : CreateFont
ok : CreateFontIndirect
ok : CreateHatchBrush
ok : CreatePatternBrush
ok : CreatePen
ok : CreatePenIndirect
ok : CreatePolygonRgn
ok : CreateRectRgn
ok : CreateRectRgnIndirect
ok : CreateRoundRectRgn
ok : CreateSolidBrush
ok : DeleteDC
ok : DeleteObject
ok : DPtoLP
ok : Ellipse
ng : EndDoc
ng : EndPage
ok : EndPath
ok : EqualRgn
ok : ExcludeClipRect
ok : ExtFloodFill
ok : ExtCreatePen
ok : ExtSelectClipRgn
ok : FillPath
ok : FillRgn
ok : FrameRgn
ok : GetBitmapBits
ok : GetBkColor
ok : GetBkMode
ok : GetBrushOrgEx
ok : GetCharWidth32
ok : GetClipBox
ok : GetClipRgn
ok : GetCurrentObject
ok : GetCurrentPositionEx
ok : GetDeviceCaps
ok : GetDIBits
ok : GetMapMode
ok : GetMiterLimit
ok : GetObject
ok : GetObjectType
ok : GetPath
ok : GetPixel
ok : GetPolyFillMode
ok : GetRgnBox
ok : GetROP2
ok : GetStockObject
ok : GetStretchBltMode
ok : GetTextAlign
ok : GetTextColor
ok : GetTextExtentPoint32
ok : GetTextMetrics
ok : GetViewportExtEx
ok : GetViewportOrgEx
ok : GetWindowExtEx
ok : GetWindowOrgEx
ok : IntersectClipRect
ok : InvertRgn
ok : LineTo
ok : LPtoDP
ok : MoveToEx
ok : OffsetRgn
ok : OffsetClipRgn
ok : OffsetViewportOrgEx
ok : OffsetWindowOrgEx
ok : PaintRgn
ok : PatBlt
ok : PathToRegion
ok : Pie
ok : PlgBlt
ok : PolyBezier
ok : PolyBezierTo
ok : Polygon
ok : Polyline
ok : PolylineTo
ok : PtInRegion
ok : PtVisible
ok : Rectangle
ok : RectInRegion
ok : RectVisible
ok : ResetDC
ok : RestoreDC
ok : RoundRect
ok : SaveDC
ok : ScaleViewportExtEx
ok : ScaleWindowExtEx
ok : SelectClipPath
ok : SelectClipRgn
ok : SelectObject
ok : SetBkColor
ok : SetBkMode
ok : SetBrushOrgEx
ok : SetDIBits
ok : SetMapMode
ok : SetMiterLimit
ok : SetPixel
ok : SetPolyFillMode
ok : SetRectRgn
ok : SetROP2
ok : SetStretchBltMode
ok : SetTextAlign
ok : SetTextColor
ok : SetViewportExtEx
ok : SetViewportOrgEx
ok : SetWindowExtEx
ok : SetWindowOrgEx
ng : StartDoc
ng : StartPage
ok : StretchBlt
ok : StretchDIBits
ok : StrokeAndFillPath
ok : StrokePath
ok : TextOut
--------------------------
file : api_imm.sbp
ng : ImmSetCompositionFont
ng : ImmSetCompositionWindow
ng : ImmGetContext
ng : ImmReleaseContext
--------------------------
file : api_mmsys.sbp
ok : mciSendCommand
ok : mciGetErrorString
ok : PlaySound
--------------------------
file : api_msg.sbp
--------------------------
file : api_reg.sbp
ok : RegCloseKey
ok : RegCreateKeyEx
ok : RegDeleteKey
ok : RegDeleteValue
ok : RegOpenKeyEx
ok : RegQueryValueEx
ok : RegSetValueEx
--------------------------
file : api_richedit.sbp
--------------------------
file : api_shell.sbp
ok : DragAcceptFiles
ok : DragFinish
ok : DragQueryFile
ok : DragQueryPoint
ok : ExtractAssociatedIcon
ok : ExtractIcon
ok : ExtractIconEx
ng : SHBrowseForFolder
ok : ShellAbout
ok : ShellExecute
ng : SHFileOperation
ng : SHGetPathFromIDList
ng : CoTaskMemFree
--------------------------
file : api_system.sbp
ok : Beep
ok : CloseHandle
ok : CompareString
ok : CopyFile
ok : CreateDirectory
ok : CreateFile
ng : CreateMailslot
ok : CreateProcess
ok : CreateThread
ng : DebugBreak
ng : DeleteCriticalSection
ok : DeleteFile
ok : DosDateTimeToFileTime
ng : DuplicateHandle
ng : EnterCriticalSection
ok : ExitProcess
ok : ExitThread
ok : FileTimeToDosDateTime
ok : FileTimeToLocalFileTime
ok : FileTimeToSystemTime
ok : FillMemory
ok : FindClose
ok : FindFirstFile
ok : FindNextFile
ok : FlushFileBuffers
ok : FormatMessage
ok : FreeLibrary
ok : GetCommandLine
ok : GetCompressedFileSize
ok : GetComputerName
ok : GetCurrentDirectory
ok : GetCurrentProcess
ok : GetCurrentProcessId
ok : GetCurrentThread
ok : GetCurrentThreadId
ok : GetDateFormat
ok : GetDiskFreeSpace
ok : GetDiskFreeSpaceEx
ok : GetDriveType
ok : GetEnvironmentVariable
ok : GetExitCodeProcess
ok : GetExitCodeThread
ok : GetFileAttributes
ok : GetFileSize
ok : GetFileTime
ok : GetFileType
ok : GetFullPathName
ok : GetLastError
ok : GetLocalTime
ok : GetLogicalDrives
ok : GetLogicalDriveStrings
ok : GetModuleFileName
ok : GetModuleHandle
ok : GetPriorityClass
ok : GetProcAddress
ok : GetProcessHeap
ok : GetStartupInfo
ng : GetStdHandle
ok : GetSystemDirectory
ok : GetSystemInfo
ok : GetTempPath
ok : GetThreadPriority
ok : GetTickCount
ok : GetTimeFormat
ng : GetUserDefaultLCID
ok : GetUserName
ok : GetVersionEx
ok : GetWindowsDirectory
ok : GlobalAlloc
ok : GlobalFree
ok : GlobalLock
ok : GlobalMemoryStatus
ok : GlobalReAlloc
ok : GlobalSize
ok : GlobalUnlock
ok : HeapAlloc
ok : HeapCreate
ok : HeapDestroy
ok : HeapFree
ok : HeapReAlloc
ok : HeapSize
ng : InitializeCriticalSection
ok : IsBadReadPtr
ok : IsBadWritePtr
ng : IsDBCSLeadByte
ng : LCMapString
ng : LeaveCriticalSection
ng : LocalAlloc
ok : LocalFileTimeToFileTime
ng : LocalFree
ok : LockFile
ok : LoadLibrary
ok : lstrcat
ok : lstrcmp
ok : lstrcmpi
ok : lstrcpy
ok : lstrlen
ok : memcpy
ok : MoveFile
ng : MultiByteToWideChar
ok : OpenProcess
ok : OutputDebugString
ok : ReadFile
ok : RemoveDirectory
ok : ResumeThread
ok : SetComputerName
ng : SetCurrentDirectory
ok : SetEndOfFile
ok : SetEnvironmentVariable
ok : SetFileAttributes
ok : SetFilePointer
ok : SetFileTime
ok : SetLocalTime
ok : SetPriorityClass
ok : SetThreadPriority
ok : Sleep
ok : SuspendThread
ok : SystemTimeToFileTime
ok : TerminateProcess
ok : TerminateThread
ok : UnlockFile
ok : VirtualAlloc
ok : VirtualFree
ng : VirtualLock
ng : VirtualUnlock
ng : WaitForSingleObject
ng : WideCharToMultiByte
ok : WriteFile
ok : ZeroMemory
--------------------------
file : api_window.sbp
ok : BeginPaint
ok : BringWindowToTop
ok : CallWindowProc
ok : CharLower
ok : CharUpper
ok : CheckMenuRadioItem
ok : ChildWindowFromPoint
ok : ChildWindowFromPointEx
ok : ClientToScreen
ok : ClipCursor
ok : CloseClipboard
ok : CloseWindow
ok : CopyImage
ok : CountClipboardFormats
ok : CreateCaret
ok : CreateCursor
ok : CreateIcon
ok : CreateIconIndirect
ok : CreateMenu
ok : CreatePopupMenu
ok : CreateWindowEx
ok : DefWindowProc
ok : DeleteMenu
ok : DestroyCaret
ok : DestroyCursor
ok : DestroyIcon
ok : DestroyMenu
ok : DestroyWindow
ok : DispatchMessage
ok : DrawEdge
ok : DrawFrameControl
ok : DrawIcon
ok : DrawIconEx
ok : DrawMenuBar
ok : DrawText
ok : DrawTextEx
ok : EmptyClipboard
ok : EnableMenuItem
ok : EnableScrollBar
ok : EnableWindow
ok : EndPaint
ok : EnumClipboardFormats
ok : FillRect
ok : FindWindow
ok : FlashWindow
ok : FrameRect
ok : GetActiveWindow
ok : GetAsyncKeyState
ok : GetCapture
ok : GetCaretPos
ok : GetClassInfoEx
ok : GetClassLong
ok : GetClassLong
ok : GetClassName
ok : GetClientRect
ok : GetClipboardData
ok : GetClipboardFormatName
ok : GetClipCursor
ok : GetCursor
ok : GetCursorPos
ok : GetDC
ok : GetDCEx
ok : GetDesktopWindow
ok : GetDlgCtrlID
ok : GetDlgItem
ok : GetDlgItemText
ok : GetDoubleClickTime
ok : GetFocus
ok : GetForegroundWindow
ok : GetIconInfo
ok : GetKeyboardState
ok : GetKeyState
ok : GetMenu
ok : GetMenuDefaultItem
ok : GetMenuItemInfo
ok : GetMessage
ok : GetParent
ng : GetProp
ok : GetScrollInfo
ok : GetSubMenu
ok : GetSysColor
ok : GetSysColorBrush
ng : GetSystemMenu
ok : GetSystemMetrics
ok : GetUpdateRect
ok : GetUpdateRgn
ok : GetWindow
ok : GetWindowDC
ok : GetWindowLong
ok : GetWindowLong
ok : GetWindowPlacement
ok : GetWindowRect
ok : GetWindowRgn
ok : GetWindowText
ok : GetWindowTextLength
ok : GetWindowThreadProcessId
ok : HideCaret
ok : InsertMenuItem
ok : InvalidateRect
ok : InvalidateRgn
ok : InvertRect
ok : IsCharAlpha
ok : IsCharAlphaNumeric
ok : IsCharLower
ok : IsCharUpper
ok : IsChild
ng : IsDialogMessage
ok : IsIconic
ok : IsWindow
ok : IsWindowEnabled
ok : IsWindowVisible
ok : IsZoomed
ok : keybd_event
ok : KillTimer
ng : LoadBitmap
ok : LoadCursor
ok : LoadCursorFromFile
ok : LoadIcon
ok : LoadImage
ok : LockWindowUpdate
ok : MessageBeep
ok : MessageBox
ok : mouse_event
ok : MoveWindow
ok : OpenClipboard
ok : OpenIcon
ok : PeekMessage
ok : PostMessage
ok : PostQuitMessage
ok : PostThreadMessage
ok : RedrawWindow
ok : RegisterClassEx
ok : RegisterClipboardFormat
ok : RegisterWindowMessage
ok : ReleaseCapture
ok : ReleaseDC
ok : RemoveMenu
ng : RemoveProp
ok : TranslateMessage
ok : ScreenToClient
ok : ScrollDC
ok : ScrollWindowEx
ok : SendDlgItemMessage
ok : SendMessage
ok : SetActiveWindow
ok : SetDlgItemText
ok : SetCapture
ok : SetCaretPos
ok : SetClassLong
ok : SetClassLong
ok : SetClipboardData
ok : SetCursor
ok : SetCursorPos
ok : SetDoubleClickTime
ok : SetFocus
ok : SetForegroundWindow
ok : SetKeyboardState
ok : SetMenu
ok : SetMenuDefaultItem
ok : SetMenuItemInfo
ok : SetParent
ng : SetProp
ok : SetScrollInfo
ok : SetSysColors
ok : SetTimer
ok : SetWindowLong
ok : SetWindowLong
ok : SetWindowPlacement
ok : SetWindowPos
ok : SetWindowRgn
ok : SetWindowText
ok : ShowCaret
ok : ShowCursor
ok : ShowScrollBar
ok : ShowWindow
ok : SystemParametersInfo
ok : TrackPopupMenu
ok : UnregisterClass
ok : UpdateWindow
ok : ValidateRect
ok : ValidateRgn
ok : WaitForInputIdle
ok : WaitMessage
ok : WindowFromPoint
ok : wsprintf
ok : wvsprintf
--------------------------
file : api_windowstyles.sbp
--------------------------
file : api_winerror.sbp
--------------------------
file : api_wininet.sbp
ng : InternetOpen
ng : InternetConnect
ng : InternetCloseHandle
ng : FtpGetFile
ng : FtpGetCurrentDirectory
ng : FtpSetCurrentDirectory
ng : FtpFindFirstFile
ng : InternetFindNextFile
--------------------------
file : api_winsock2.sbp
ng : closesocket
ng : connect
ng : gethostbyname
ng : getservbyname
ng : htonl
ng : htons
ng : recv
ng : send
ng : shutdown
ng : socket
ng : WSACleanup
ng : WSAStartup
--------------------------
file : api_winspool.sbp
ng : EnumPrinters
--------------------------
file : basic.sbp
--------------------------
file : basic_support.sbp
--------------------------
file : crt.sbp
ng : strstr
--------------------------
file : memory.sbp
--------------------------
file : objbase.sbp
ng : CoCreateInstance
ng : CoInitialize
ng : CoUninitialize
--------------------------
file : windows.sbp
--------------------------
file : basic\command.sbp
--------------------------
file : basic\dos_console.sbp
--------------------------
file : basic\function.sbp
--------------------------
file : basic\prompt.sbp
--------------------------
file : directx9\d3d9.sbp
ng : Direct3DCreate9
--------------------------
file : directx9\d3d9caps.sbp
--------------------------
file : directx9\d3d9types.sbp
--------------------------
file : directx9\d3dx9.sbp
--------------------------
file : directx9\d3dx9core.sbp
ng : D3DXCreateSprite
ng : D3DXCreateFont
ng : D3DXCreateFontIndirect
ng : D3DXCreateRenderToSurface
ng : D3DXCreateRenderToEnvMap
ng : D3DXCreateLine
--------------------------
file : directx9\d3dx9math.sbp
ng : D3DXVec2Length
ng : D3DXVec2LengthSq
ng : D3DXVec2Dot
ng : D3DXVec2CCW
ng : D3DXVec2Add
ng : D3DXVec2Subtract
ng : D3DXVec2Minimize
ng : D3DXVec2Maximize
ng : D3DXVec2Scale
ng : D3DXVec2Lerp
ng : D3DXVec2Normalize
ng : D3DXVec2Hermite
ng : D3DXVec2CatmullRom
ng : D3DXVec2BaryCentric
ng : D3DXVec2Transform
ng : D3DXVec2TransformCoord
ng : D3DXVec2TransformNormal
ng : D3DXVec2TransformArray
ng : D3DXVec2TransformCoordArray
ng : D3DXVec2TransformNormalArray
ng : D3DXVec3Length
ng : D3DXVec3LengthSq
ng : D3DXVec3Dot
ng : D3DXVec3Cross
ng : D3DXVec3Add
ng : D3DXVec3Subtract
ng : D3DXVec3Minimize
ng : D3DXVec3Maximize
ng : D3DXVec3Scale
ng : D3DXVec3Lerp
ng : D3DXVec3Normalize
ng : D3DXVec3Hermite
ng : D3DXVec3CatmullRom
ng : D3DXVec3BaryCentric
ng : D3DXVec3Transform
ng : D3DXVec3TransformCoord
ng : D3DXVec3TransformNormal
ng : D3DXVec3TransformArray
ng : D3DXVec3TransformCoordArray
ng : D3DXVec3TransformNormalArray
ng : D3DXVec3Project
ng : D3DXVec3Unproject
ng : D3DXVec3ProjectArray
ng : D3DXVec3UnprojectArray
ng : D3DXVec4Length
ng : D3DXVec4LengthSq
ng : D3DXVec4Dot
ng : D3DXVec4Add
ng : D3DXVec4Subtract
ng : D3DXVec4Minimize
ng : D3DXVec4Maximize
ng : D3DXVec4Scale
ng : D3DXVec4Lerp
ng : D3DXVec4Cross
ng : D3DXVec4Normalize
ng : D3DXVec4Hermite
ng : D3DXVec4CatmullRom
ng : D3DXVec4BaryCentric
ng : D3DXVec4Transform
ng : D3DXVec4TransformArray
ng : D3DXMatrixIdentity
ng : D3DXMatrixIsIdentity
ng : D3DXMatrixDeterminant
ng : D3DXMatrixDecompose
ng : D3DXMatrixTranspose
ng : D3DXMatrixMultiply
ng : D3DXMatrixMultiplyTranspose
ng : D3DXMatrixInverse
ng : D3DXMatrixScaling
ng : D3DXMatrixTranslation
ng : D3DXMatrixRotationX
ng : D3DXMatrixRotationY
ng : D3DXMatrixRotationZ
ng : D3DXMatrixRotationAxis
ng : D3DXMatrixRotationQuaternion
ng : D3DXMatrixRotationYawPitchRoll
ng : D3DXMatrixTransformation
ng : D3DXMatrixTransformation2D
ng : D3DXMatrixAffineTransformation
ng : D3DXMatrixAffineTransformation2D
ng : D3DXMatrixLookAtRH
ng : D3DXMatrixLookAtLH
ng : D3DXMatrixPerspectiveRH
ng : D3DXMatrixPerspectiveLH
ng : D3DXMatrixPerspectiveFovRH
ng : D3DXMatrixPerspectiveFovLH
ng : D3DXMatrixPerspectiveOffCenterRH
ng : D3DXMatrixPerspectiveOffCenterLH
ng : D3DXMatrixOrthoRH
ng : D3DXMatrixOrthoLH
ng : D3DXMatrixOrthoOffCenterRH
ng : D3DXMatrixOrthoOffCenterLH
ng : D3DXMatrixShadow
ng : D3DXMatrixReflect
ng : D3DXQuaternionLength
ng : D3DXQuaternionLengthSq
ng : D3DXQuaternionDot
ng : D3DXQuaternionIdentity
ng : D3DXQuaternionIsIdentity
ng : D3DXQuaternionConjugate
ng : D3DXQuaternionToAxisAngle
ng : D3DXQuaternionRotationMatrix
ng : D3DXQuaternionRotationAxis
ng : D3DXQuaternionRotationYawPitchRoll
ng : D3DXQuaternionMultiply
ng : D3DXQuaternionNormalize
ng : D3DXQuaternionInverse
ng : D3DXQuaternionLn
ng : D3DXQuaternionExp
ng : D3DXQuaternionSlerp
ng : D3DXQuaternionSquad
ng : D3DXQuaternionSquadSetup
ng : D3DXQuaternionBaryCentric
ng : D3DXPlaneDot
ng : D3DXPlaneDotCoord
ng : D3DXPlaneDotNormal
ng : D3DXPlaneScale
ng : D3DXPlaneNormalize
ng : D3DXPlaneIntersectLine
ng : D3DXPlaneFromPointNormal
ng : D3DXPlaneFromPoints
ng : D3DXPlaneTransform
ng : D3DXPlaneTransformArray
ng : D3DXColorNegative
ng : D3DXColorAdd
ng : D3DXColorSubtract
ng : D3DXColorScale
ng : D3DXColorModulate
ng : D3DXColorLerp
ng : D3DXColorAdjustSaturation
ng : D3DXColorAdjustContrast
ng : D3DXFresnelTerm
ng : D3DXCreateMatrixStack
--------------------------
file : directx9\d3dx9mesh.sbp
ng : D3DXCreateMesh
ng : D3DXCreateMeshFVF
ng : D3DXCreateSPMesh
ng : D3DXCleanMesh
ng : D3DXValidMesh
ng : D3DXGeneratePMesh
ng : D3DXSimplifyMesh
ng : D3DXComputeBoundingSphere
ng : D3DXComputeBoundingBox
ng : D3DXComputeNormals
ng : D3DXCreateBuffer
ng : D3DXLoadMeshFromX
ng : D3DXLoadMeshFromXInMemory
ng : D3DXLoadMeshFromXResource
ng : D3DXSaveMeshToX
ng : D3DXCreatePMeshFromStream
ng : D3DXCreateSkinInfo
ng : D3DXCreateSkinInfoFVF
ng : D3DXLoadMeshFromXof
ng : D3DXLoadSkinMeshFromXof
ng : D3DXCreateSkinInfoFromBlendedMesh
ng : D3DXTessellateNPatches
ng : D3DXGenerateOutputDecl
ng : D3DXLoadPatchMeshFromXof
ng : D3DXRectPatchSize
ng : D3DXTriPatchSize
ng : D3DXTessellateRectPatch
ng : D3DXTessellateTriPatch
ng : D3DXCreateNPatchMesh
ng : D3DXCreatePatchMesh
ng : D3DXValidPatchMesh
ng : D3DXGetFVFVertexSize
ng : D3DXGetDeclVertexSize
ng : D3DXGetDeclLength
ng : D3DXDeclaratorFromFVF
ng : D3DXFVFFromDeclarator
ng : D3DXWeldVertices
ng : D3DXIntersect
ng : D3DXIntersectSubset
ng : D3DXSplitMesh
ng : D3DXIntersectTri
ng : D3DXSphereBoundProbe
ng : D3DXBoxBoundProbe
ng : D3DXComputeTangent
ng : D3DXConvertMeshSubsetToSingleStrip
ng : D3DXConvertMeshSubsetToStrips
ng : D3DXOptimizeFaces
ng : D3DXOptimizeVertices
--------------------------
file : directx9\d3dx9shader.sbp
ng : D3DXAssembleShaderFromFile
ng : D3DXAssembleShaderFromResource
ng : D3DXAssembleShader
ng : D3DXCompileShaderFromFile
ng : D3DXCompileShaderFromResource
ng : D3DXCompileShader
--------------------------
file : directx9\d3dx9tex.sbp
ng : D3DXGetImageInfoFromFile
ng : D3DXGetImageInfoFromResource
ng : D3DXGetImageInfoFromFileInMemory
ng : D3DXLoadSurfaceFromFile
ng : D3DXLoadSurfaceFromResource
ng : D3DXLoadSurfaceFromFileInMemory
ng : D3DXLoadSurfaceFromSurface
ng : D3DXLoadSurfaceFromMemory
ng : D3DXSaveSurfaceToFile
ng : D3DXSaveSurfaceToFileInMemory
ng : D3DXLoadVolumeFromFile
ng : D3DXLoadVolumeFromResource
ng : D3DXLoadVolumeFromFileInMemory
ng : D3DXLoadVolumeFromVolume
ng : D3DXLoadVolumeFromMemory
ng : D3DXSaveVolumeToFile
ng : D3DXSaveVolumeToFileInMemory
ng : D3DXCheckTextureRequirements
ng : D3DXCheckCubeTextureRequirements
ng : D3DXCheckVolumeTextureRequirements
ng : D3DXCreateTexture
ng : D3DXCreateCubeTexture
ng : D3DXCreateVolumeTexture
ng : D3DXCreateTextureFromFile
ng : D3DXCreateCubeTextureFromFile
ng : D3DXCreateVolumeTextureFromFile
ng : D3DXCreateTextureFromResource
ng : D3DXCreateCubeTextureFromResource
ng : D3DXCreateVolumeTextureFromResource
ng : D3DXCreateTextureFromFileEx
ng : D3DXCreateCubeTextureFromFileEx
ng : D3DXCreateVolumeTextureFromFileEx
ng : D3DXCreateTextureFromResourceEx
ng : D3DXCreateCubeTextureFromResourceEx
ng : D3DXCreateVolumeTextureFromResourceEx
ng : D3DXCreateTextureFromFileInMemory
ng : D3DXCreateCubeTextureFromFileInMemory
ng : D3DXCreateVolumeTextureFromFileInMemory
ng : D3DXCreateTextureFromFileInMemoryEx
ng : D3DXCreateCubeTextureFromFileInMemoryEx
ng : D3DXCreateVolumeTextureFromFileInMemoryEx
ng : D3DXSaveTextureToFile
ng : D3DXSaveTextureToFileInMemory
ng : D3DXFilterTexture
ng : D3DXFillTexture
ng : D3DXFillCubeTexture
ng : D3DXFillVolumeTexture
ng : D3DXFillTextureTX
ng : D3DXFillCubeTextureTX
ng : D3DXFillVolumeTextureTX
ng : D3DXComputeNormalMap
--------------------------
file : directx9\d3dx9xof.sbp
ok :
--------------------------
file : directx9\dinput.sbp
ng : DirectInput8Create
--------------------------
file : directx9\dmdls.sbp
--------------------------
file : directx9\dmplugin.sbp
--------------------------
file : directx9\dmusic.sbp
--------------------------
file : directx9\dmusicc.sbp
--------------------------
file : directx9\dsound.sbp
ng : DirectSoundCreate
ng : DirectSoundEnumerate
ng : DirectSoundCaptureCreate
ng : DirectSoundCaptureEnumerate
ng : DirectSoundCreate8
ng : DirectSoundCaptureCreate8
ng : DirectSoundFullDuplexCreate
ng : GetDeviceID
--------------------------
file : system\debug.sbp
--------------------------
file : system\debug64.sbp
--------------------------
file : system\string.sbp
--------------------------
file : system\string64.sbp

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最終更新:2010年05月29日 16:25